Programmer, Game Developer

Garden of the Lost Lands (GGJ 2021)


During my time on the platform, I have participated in multiple game jams and collaborated with many artists in the community. From every experience I have learned something to improve for future game development. Here are the games that I have made.
A game winner of Global Game Jam 2021 consisting of the team DocBDesign (Environmental Artist and Team Lead), NoobDadGamer and NyaAlchemi (Prop Artists), and me (Programmer). The medium article can be read here


Learned a lot about time management and what’s feasible in the short amount of time given the Community Content available.


⚪ Learned a lot about how to work as a team on the Core platform.


⚪ Learned how to communicate effectively with a team.


⚪ Stayed up to date with the team members to know where
everybody was on their assignments.


🎮 Game Link

Docs Deathmatch


My first collaboration with another Creator. I worked with DocBDesign, Environmental Artist, on his game Docs Deathmatch to make a weapon shop system and map rotation system. This enables DocBDesign to showcase more of his weapon art and map design skills. 🎮 game link
Map Rotation 📜 code
Weapon Shop 📜 code

Bean Kingdom (Bean Jam 2021)


My first real game on Core and my first submission to any Core Game Jam. A game done in one weekend with the theme of beans. It's an obby game with a story and many bean jokes. Did I forget to mention it has beans? 🎮 game link
NPC Interaction Dialog 📜 code
Starting Menu 📜 code
Camera Shake Cutscene 📜 code

Racing Game (discontinued)


Started working on a racing game but quickly discontinued the game because I had a better idea for a game. So I have only made the intro for the game and decided to might as well share it here :)